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  • Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
    687 bytes (89 words) - 15:16, 8 July 2016
  • ...ate a ship with a [[Ship Core]], which they can then customize in the game's "Ship Build Mode", or add materials in the default player mode, outside of ...er natural resources (such as ore, crystal, etc.) or salvage [[spacecraft]]s and [[Neutral Stations]] found throughout the universe in order to craft ce
    8 KB (1,174 words) - 12:29, 2 August 2019
  • ...o touch the object, then press {{K|Align}}. This will change the character's perspective of "down" to be the "down" perspective of the object that was t ...Displays the number of [[Credit|credits]] that is currently in the player's possession.
    23 KB (3,826 words) - 01:30, 29 April 2023
  • 1) Crew Member's Name<br> 2) Crew Member's [[Entity|Entity]] Association (Shop, Ship, Station, Planet)<br>
    3 KB (508 words) - 01:53, 21 August 2016
  • ...arious Frequently asked questions (FAQs) for common problems with the game's launcher and game troubleshooting.
    1 KB (179 words) - 02:21, 8 May 2018
  • *Access all named inventories from any chest from the panel's dropdown in the top right *Each window's position is saved and restored even after exiting the game.
    13 KB (2,175 words) - 21:47, 23 December 2018
  • ...ble below for each material, asteroids it is commonly found on and also it's particular color.
    9 KB (1,186 words) - 14:21, 23 July 2019
  • ...accomplished using specialized blocks or (in a limited fashion) the player's inventory. Things produced in this way may be later used for building stru ...w resources or [[Scrap]] into [[Alloyed Metal Mesh]], [[Crystal Composite]]s and [[:Category:Mineral|Capsules]].
    6 KB (964 words) - 17:48, 22 July 2020
  • Although Hull and Armor blocks can serve decoratively, armor's primary use is to mitigate damage, and this purpose is best fulfilled throu ...ontrollers, being quite vulnerable and of significant importance to a ship's operation, are often kept in a separate cluster with significant armor plat
    9 KB (1,315 words) - 17:49, 7 May 2018
  • ...sed. Data from this test version was used to design and implement Starmade's current power system, Power 2.0. ...consideration is that all systems drain some amount of power from the ship's capacity, either at a constant rate for a period of time (passive effects,
    19 KB (2,675 words) - 01:35, 6 May 2018
  • | [[Power Drain Computer|Power Drain Beam]] || A beam which drains the target's power, and transfers a percentage of the power drained to the ship firing t ...hield Drain Computer|Shield Drain Beam]] || A beam which drains the target's shields, and transfers a percentage of the shields drained to the ship firi
    29 KB (3,853 words) - 12:18, 31 October 2021
  • ...lue called "Salvage HP". Salvagers deal "damage" to this, and when a block's Salvage HP is depleted, it is removed, and transferred to the cargo of the !colspan="3"|Stats for this system !!colspan="4"|Values for this system's slaves
    5 KB (690 words) - 00:58, 8 October 2018
  • ...greater than 100% strength, and any blocks added above the primary weapon's own module count will have no effect. ...stem has 10 modules, its strength is 25%. This converts 25% of the missile's damage to "stopping power".
    21 KB (2,850 words) - 09:28, 3 May 2018
  • ...perable. An overheating entity has a countdown, proportional to the entity's size, before it collapses, disappearing altogether. This countdown can be s Shields are the first layer of an entity's defenses. A shield system relies on two blocks: the [[Shield Capacitor]] an
    18 KB (2,853 words) - 19:09, 12 January 2021
  • ...n family of blocks, that provide varied methods of manipulating the player's signal input and performing logical operations upon that input. Logic circuits can be used to make player's environment more dynamic. It allows the creation of automatic doors, intera
    7 KB (1,035 words) - 02:03, 13 March 2019
  • | list_banned_ip || /list_banned_ip || - || Lists all banned player IP's. | tp_to || /tp_to Schema || PlayerName(String) || Warp to player's position.
    12 KB (1,713 words) - 16:56, 14 November 2019
  • ; Block Permissions : [[Faction Permission Module]]s can be used to allow access to doors, factories, and other blocks, by placi [[File:Faction_List_Entry.png | thumb | right | A faction's entry in the Diplomacy list, showing the "Change Relation" button and other
    5 KB (869 words) - 23:40, 22 March 2019
  • With the information from the header, it's possible to calculate the size and composition of the blueprint to, for exa
    16 KB (2,025 words) - 13:07, 17 February 2017
  • ...the [[Thrust Management Menu]]. This menu allows precise control of a ship's thrust allocation, between rotation control and 3 sets of vectors: The power cost, thrust output, and maximum speed provided by a ship's thrusters are given by the formulas listed below. The table serves to expla
    4 KB (650 words) - 14:46, 24 August 2020
  • '''{{PAGENAME}}s''' are the output modules for [[Cannon Computer|Cannon]] systems. Connectin
    2 KB (344 words) - 00:50, 13 August 2018

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